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The Video Game That Became A Social Network That Makes Participants Feel Better (Says This Research)

A survey by National Research Group says weekly Fortnite players now spend 21% of their free time with the game, and spend 3% less time on social media, which now accounts for 16% of players’ free time. – Fast Company

Author Douglas McLennanPosted on June 4, 2019Categories AUDIENCE, mediaTags 06.03.19

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This is the archive site for ArtsJournal.com, founded September 13, 1999. Read more about these archives. Read more about ArtsJournal.com  You can also browse the archives chronologically by month (below) or starting here.

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